If the body is in an out-of-the-way place, station a squad in your military next to the corpse and wait for the announcement that the body has been found before expecting the corpse to be buried.) The burial queue is the only way to bury pets, caravan guards, and other visitors. (An announcement that they are missing is not sufficient. Creatures are added to the burial queue when the game notifies you that the creature is dead. A coffin has been assigned when the message, "This is the resting place of _", is displayed viewing the contents of the coffin using t will show if the assignee has been successfully interred.Įnabling the "Use for Burial" option will cause the coffin to be automatically assigned to the next creature/pet in the burial queue. Once this is done, the player can access the coffin's building menu ( q) to enable automatic burial (it defaults to No), configure it for citizens and/or pets (the default for the latter can be changed in d_init.txt), or make a tomb (room). This article uses the term "coffin" to describe any burial receptacle, for reasons of brevity.Īfter a coffin is created by the appropriate crafter, it must be built (as furniture) to be used. Somewhat confusingly, they have different names depending on the materials used to craft them, but, thankfully, they all function identically, and all are placed with the Burial Receptacle ( n) option via the build menu. Every respectable dwarven fortress has a developed (and occupied) catacombs system.īurial receptacles are containers for deceased dwarves and their pets, that are used to store their corpses, and other remains.
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